ModelEngine
Creating a balloon
Step 1
Create an ModelEngine entity, read the ModelEngine tutorials on their wiki (if available). Note that I'm not its developer.
Step 2
Create the cosmetic configuration
# Example custom kite created with ItemsAdder entities
# (supports also animated ItemsAdder entities models)
star_kite:
display_name: "Star Kite"
type: MEG_BALLOON_ENTITY
balloon:
leash: true
# Showing a different item into the GUI
# (in this case it's a must because ModelEngine entities can't be put in GUIs)
model:
gui: minecraft:egg
normal: star_kite
dye:
enabled: true # To allow this item from being colored.
As you can see I set the normal
model to the name of the custom entity created with ModelEngine.
Step 3
You're done

Final notes
Leash location
Leash locationLast updated