Advanced Body Item

Advanced body item require ItemsAdder to work.

Creating the entity

Step 1

Create an ItemsAdder entity reading the tutorial:

Step 2

Create the cosmetic configuration

  wings_enderdragon:
    display_name: "Enderdragon Wings"
    type: BODY_ENTITY
    model:
      gui: dragon_head
      normal: cosmetics:wings_enderdragon
    dye:
      enabled: false # To avoid this item from being colored.

As you can see I set the normal model to the name of the custom entity created with ItemsAdder.

Step 3

You're done

Final notes

You can even create animated cosmetics, just animate the idle animation of the entity using Blockbench.

Known issues

Delayed cosmetic while moving

Last updated