CosmeticsCore
  • ๐Ÿ‘‹Welcome
  • โš™๏ธFirst install
    • Install base resourcepack
      • If you don't have a resourcepack
      • ItemsAdder
      • Any plugin and resourcepack
  • โ›”Terms of service
  • โ“Frequently asked questions
  • ๐Ÿ‡ฌ๐Ÿ‡งTranslations
  • ๐Ÿ“‘Files editor
  • ๐Ÿ–ฅ๏ธCommands
  • ๐Ÿ‘ŒPermissions
    • Examples
  • ๐ŸŽจAdding content
    • Properties
    • Creating a model
    • ๐ŸŽˆBallons (simple)
    • ๐ŸŽˆBallons ItemsAdder (simple)
    • ๐ŸŽˆBalloon (advanced)
      • ItemsAdder Entity
      • ModelEngine
      • Leash location
    • ๐ŸงขHat
    • ๐ŸŽ’Body Cosmetic
      • Static Body Cosmetic
      • Advanced Body Item
  • โš™๏ธSettings
  • ๐ŸšชWardrobe
    • โš™๏ธCustomization
    • ๐Ÿ’พSaving player data
  • โœ๏ธContribute
    • Edit the English wiki
    • Translate this wiki
    • Preview wiki changes
  • โœ…Compatibility with other plugins
    • Compatible
      • ItemsAdder
      • Vulcan
      • PlaceholderAPI
  • ๐Ÿ’ปDevelopers
    • โ˜•Java API
    • โ„ข๏ธBranding
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On this page
  • Configuration
  • File
  • MySQL
  1. Wardrobe

Saving player data

Configuration

save:
  # Use only one at a time
  file:
    enabled: true
  mysql:
    enabled: false
    url: "jdbc:mysql://my_url_database_69.com:3306/database_name"
    username: "username"
    password: "password"
    table: "cosmeticscore_saved"

File

This is the default method, it uses a wardrobe file for each player.

MySQL

This is the method used by networks, this allows you to have multiple servers using the same wardrobe data for each player. Your players will then have the same equipped items when travelling on your network. (this obviously requires you to set up the plugin on each server with the same cosmetics files).

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Last updated 1 month ago

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